Search found 2236 matches

by TheNameOfTheGame
Mon Mar 27, 2023 2:00 pm
Forum: Floppy Disk Preservation
Topic: Floppy Disk Stream Image Repository
Replies: 833
Views: 209146

Re: Floppy Disk Stream Image Repository

I tried to image Premier Manager II with my scp device, but it doesn't appear successful. Could someone look at the flux image and maybe see what is happening? Here is the link to the images: https://www.dropbox.com/s/eav5q518ga0rdnb/PMII.zip?dl=1 Thanks! The answer : Track 57.0 requires a clean up...
by TheNameOfTheGame
Sun Mar 26, 2023 10:34 am
Forum: Applications
Topic: A couple abandonware apps
Replies: 555
Views: 237826

Re: A couple abandonware apps

Thanks so much bj!
by TheNameOfTheGame
Fri Mar 24, 2023 12:17 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

There could be several ways to make the NEO images depending on the OS. However, taking the actual game snapshot is probably best done in an emulator or by using existing screenshots found on the Internet. As posted earlier in the thread, when using linux, there is a way to convert PNG files to NEO ...
by TheNameOfTheGame
Thu Mar 23, 2023 11:55 am
Forum: Others
Topic: zeST
Replies: 21
Views: 1177

Re: zeST

Interesting project with lots of potential. Thanks for sharing!
by TheNameOfTheGame
Sat Mar 11, 2023 2:36 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

To use the screenshot feature to see an example picture of each game, the menu needs to find a NEO format image in the game directory. It's a lot of work to create all the NEO images, so here is an archive with many of them ready to use with ppera's game archive and some d-bug/klaz releases. https:/...
by TheNameOfTheGame
Fri Mar 10, 2023 1:31 am
Forum: Floppy Disk Preservation
Topic: Floppy Disk Stream Image Repository
Replies: 833
Views: 209146

Re: Floppy Disk Stream Image Repository

Thanks. When you say clean do mean physically clean the surface of the disk?
by TheNameOfTheGame
Thu Mar 09, 2023 12:56 pm
Forum: Floppy Disk Preservation
Topic: Floppy Disk Stream Image Repository
Replies: 833
Views: 209146

Re: Floppy Disk Stream Image Repository

I tried to image Premier Manager II with my scp device, but it doesn't appear successful.

Could someone look at the flux image and maybe see what is happening?

Here is the link to the images: https://www.dropbox.com/s/eav5q518ga0rdnb/PMII.zip?dl=1

Thanks!
by TheNameOfTheGame
Tue Mar 07, 2023 12:21 pm
Forum: Hardware
Topic: Enhanced/Improved ST motherboard - H5 Phoenix Project
Replies: 25
Views: 1546

Re: Enhanced/Improved ST motherboard - H5 Phoenix Project

It's all good my friend. If it wasn't clear before I think the H5 is a great project and accomplishment. The options and expandability are intriguing and looking forward to getting mine built :).
by TheNameOfTheGame
Fri Mar 03, 2023 12:50 pm
Forum: Hardware
Topic: Enhanced/Improved ST motherboard - H5 Phoenix Project
Replies: 25
Views: 1546

Re: Enhanced/Improved ST motherboard - H5 Phoenix Project

It's a very good project and kudos to Exxos for seeing the development through. I own a mainboard but just haven't had time to build it up. As with all things, time is in short supply. It would be nice to see an STE version though. I keep seeing people ask for an STE version though, why do you thin...
by TheNameOfTheGame
Thu Mar 02, 2023 10:48 pm
Forum: Hardware
Topic: Enhanced/Improved ST motherboard - H5 Phoenix Project
Replies: 25
Views: 1546

Re: Enhanced/Improved ST motherboard - H5 Phoenix Project

It's a very good project and kudos to Exxos for seeing the development through. I own a mainboard but just haven't had time to build it up. As with all things, time is in short supply. It would be nice to see an STE version though.
by TheNameOfTheGame
Thu Mar 02, 2023 10:40 pm
Forum: Hardware
Topic: PAK68/3 with PuPla/2 == DMA floppy problems
Replies: 19
Views: 1186

Re: PAK68/3 with PuPla/2 == DMA floppy problems

Well, unfortunately my Pak machine is packed up atm (no pun intended). When I was experiencing the floppy issues, the only things I did were to add the pull-ups and remove the J6 jumper and it seemed the J6 jumper did the trick. Other than that it just worked. Oh, one other thing I had done was to c...
by TheNameOfTheGame
Wed Mar 01, 2023 11:56 am
Forum: Hatari
Topic: Hatari GEMDOS and Frename()
Replies: 6
Views: 382

Re: Hatari GEMDOS and Frename()

This is not mentioned in TOS hyp: https://freemint.github.io/tos.hyp/en/gemdos_file.html#Frename It's just the explanation that is misleading. TOS will return EACCDN if the file exists, whether read-only or not. Yes, the non-E_OK TOS return value on real hardware value was interpreted as an error i...
by TheNameOfTheGame
Wed Mar 01, 2023 2:31 am
Forum: Hatari
Topic: Hatari GEMDOS and Frename()
Replies: 6
Views: 382

Hatari GEMDOS and Frename()

I came across an issue with using Frename() on a GEMDOS drive. If I rename a file to a new filename but that filename already exists, Hatari overwrites the existing file. On real hardware, that situation causes an error and requires an Fdelete() on the existing file before the Frename(). Is this a k...
by TheNameOfTheGame
Mon Feb 27, 2023 11:11 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Thanks for testing that...

*Edit - see ssb's response below.
by TheNameOfTheGame
Mon Feb 27, 2023 6:02 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Updates to the test version. Menu now supports "Categories". Each game can optionally be assigned to a user-defined category. From the main list, users can select a category to view and the list will then only display games of the requested category. fantastic, can these categories also b...
by TheNameOfTheGame
Mon Feb 27, 2023 3:53 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Updates to the test version. Menu now supports "Categories". Each game can optionally be assigned to a user-defined category. From the main list, users can select a category to view and the list will then only display games of the requested category. Alternate-exec files can now be launche...
by TheNameOfTheGame
Sat Feb 25, 2023 3:10 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Howdy! I've been using this all day, and it's excellent! Also, another suggestion or two: ... 2) Maybe some statistics? Like, x number of games in the list, etc. You could fade out/swap out the copyright line, and show the program version number, the games list count, maybe the time? If it's after ...
by TheNameOfTheGame
Wed Feb 22, 2023 1:22 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Also new addition for next release - when choosing a save state to load, the internal screen memory of the save state will be displayed. The is useful to know where the game was actually stopped at for the state save i.e. to see what level the game was saved at, etc.
by TheNameOfTheGame
Wed Feb 22, 2023 12:44 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Yes, ssb put that method of searching in from his original release. Just press F3 and you can type a string to search for. F4 will repeat the search. So the program has the F3/F4 searching and my addition that I call "real-time" searching where the user can simply type a number of characte...
by TheNameOfTheGame
Tue Feb 21, 2023 8:17 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

E.g. jumping to first entry starting with a pressed key works much more nicely when list is sorted... Yes, exactly. Also, real-time searching with multiple letters. Although both have been improved to work better with unsorted lists. Only use-cases for unsorted list that I can think of would be: Us...
by TheNameOfTheGame
Tue Feb 21, 2023 7:24 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Test version now has the option to automatically sort the list alphabetically. Useful if the CSV file is unsorted. Currently, to sort the list, the user has to enter the conguration screen F2 and turn the sorting on as the default is set to off. This option is saved in the user's config file so that...
by TheNameOfTheGame
Fri Feb 17, 2023 11:49 am
Forum: Hardware
Topic: STE.. think I have an actual issue with IKBD clock
Replies: 6
Views: 349

Re: STE.. think I have an actual issue with IKBD clock

Yes, if you have a spare working keyboard, it might be helpful to swap it in just to make sure the keyboard isn't bad.
by TheNameOfTheGame
Thu Feb 16, 2023 9:29 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Test version updated.

Menu now has configurable screen saver function using modified sprite routine from stlibs4gcc.
by TheNameOfTheGame
Fri Feb 10, 2023 12:09 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Some test version updates.

Menu list/text file viewer scrolling speed increased

Keyboard/Joystick handling improved.
by TheNameOfTheGame
Wed Feb 08, 2023 4:39 pm
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 92
Views: 93130

Re: [Tool] Atari ST Harddisk menu

Recent test version improvments. Optional background music can be played from within the menu. Based on SNDH routines from stlibs4gcc. Static arrays have been removed for run-time memory allocation of data structures. Menu will run on even a 512K machine now depending on size of database. Number of ...

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