Smurf 1.06 gpl is released

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[ProToS]
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Smurf 1.06 gpl is released

Post by [ProToS] »

Smurf the graphics applications for Atari computers is out. you can grab it from
the Gerhard Stoll homepage, thanks to him to have succefully compiled the cvs.

http://home.ewr-online.de/~gstoll/
(english and german rsc)

original info on TOPP web page
http://topp.atari-users.net/smurf.htm

source code is broken on this page, this is the good one
http://sparemint.atariforge.net/cgi-bin/cvsweb/smurf/
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Post by cb »

really cool news! :)
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Post by jens »

Great news. :)
Grabbed it. :mrgreen:
Greetings, Jens

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Post by bullis1 »

As did I!

However, does the app have the option to run in English, or any other languages? I haven't checked it out yet.
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Post by cb »

Looks like the RSC file is in german only. It shouldn't be too hard to translate it with Interface. :)
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Post by bullis1 »

How? I've never edited any RSC files before, for the purposes of translation. Also, I don't know German. However, I can figure some of it out.
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Post by cb »

As I said, with Interface :wink:
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Post by unseenmenace »

bullis1 wrote:Also, I don't know German
http://babelfish.altavista.com/
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Re: Smurf 1.06 gpl is released

Post by bj »

Great news thanks! :)
[ProToS] wrote: (english and german rsc)
Just rename "smurf.rsc" to "smurfg.rsc" (or similar) then rename "smurfeng.rsc" to "smurf.rsc". and away you go! :wink:
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Re: Smurf 1.06 gpl is released

Post by cb »

bj wrote:Great news thanks! :)
[ProToS] wrote: (english and german rsc)
Just rename "smurf.rsc" to "smurfg.rsc" (or similar) then rename "smurfeng.rsc" to "smurf.rsc". and away you go! :wink:
Cool :) I didn't noticed there were 2 rsc
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Post by bullis1 »

Ha ha, I think I'll stick with that method. I didn't notice the second RSC file either.
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Post by [ProToS] »

I think I going to update the french rsc to made to work with the new 1.06
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Post by Marakatti »

Wow, thanks! This is my favourite GFX Tool on Atari :)
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Post by cb »

[ProToS] wrote:I think I going to update the french rsc to made to work with the new 1.06
Woohoo that would be great Protos! :)
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Re: Smurf 1.06 gpl is released

Post by Mark_G »

Hello,

Is someone using smurf ?
I get some troubles with the program, running under Magic.
I installed ver 1.05 and later on the free version 1.06
On my Milan both version don't want to work. When I want to load a *.jpg file, smurf cannot load the required import modules.
On my Falcon, smurf 1.05 works, but version 1.06 gives the same troubles as on my Milan.

When I convert the *.jpg to an *.img sometimes smurf 1.05 crashes.

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Re: Smurf 1.06 gpl is released

Post by Bikerbob »

I am looking for the last version of Smurf .. anyone have it can share.. the above links do not work anymore.

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Re: Smurf 1.06 gpl is released

Post by mikro »

Source code is still here: https://github.com/freemint/smurf (and it seems complete/compilable). Gerhard is still around (@gstoll) so perhaps he can help here.
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Re: Smurf 1.06 gpl is released

Post by ThorstenOtto »

Maybe it is complete, but in its current form not compilable out-of-the-box (unless your source directory happens to be h:\src) : https://github.com/freemint/smurf/blob/ ... port.h#L39

It would also be nice to have some kind of master project file that references the application project file, and all the modules. Otherwise you have to manually build them one after the other.

Edit: source for the demolib.lib also seems to be not available. So currently no chance to compile it with gcc.
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Re: Smurf 1.06 gpl is released

Post by ThorstenOtto »

BTW, any specific reason why you want to use smurf? Is there something that smurf can do, and VISION for example can't?
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Re: Smurf 1.06 gpl is released

Post by Bikerbob »

ThorstenOtto wrote: Mon Oct 31, 2022 1:10 pm BTW, any specific reason why you want to use smurf? Is there something that smurf can do, and VISION for example can't?
I want to convert modern image formats to ST formats for my higher end machines desktops etc.. just fun stuff. I am not familiar with VISION. Can it do that? where is a source for VISION? I am done with my hardware.. so now I am playing with software.

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Re: Smurf 1.06 gpl is released

Post by TheNameOfTheGame »

Here is Smurf 1.06gpl. There is an English RSC in the archive. Maybe this will work for you.

smurf_106gpl.zip
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Re: Smurf 1.06 gpl is released

Post by ThorstenOtto »

Bikerbob wrote: Mon Oct 31, 2022 3:11 pm I am not familiar with VISION. Can it do that? where is a source for VISION?
Vision can use the zView import modules, and there are ~100 available, so i'm quite sure it can do that ;)

Binaries are available at http://vision.atari.org/vhistoe.htm

Source should also be available there somewhere....
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Re: Smurf 1.06 gpl is released

Post by JeanMars »

Hi BikerBob,
yes you can do that with VISION either using the "Batch Convert" feature or by digging into scripts if you need something more advanced.
Script samples are in script folder, there are several examples.
Source and binaries here: http://vision.atari.org/telee.htm
VISION does not come with zView modules, they are available here: http://atari.gfabasic.net/files/codecs.zip
VISION also supports Img modules: http://atari.gfabasic.net/files/img_mod.zip
You then need to instruct VISION about zView/Img modules path, e.g. in VISION.INI, [Folders] section:
[Folders]
zvLDG = C:\GEMSYS\LDG\CODECS
ImgMod = C:\GEMSY\IMGMOD

Should you have any question or it, just ask :-)
Cheers,
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Re: Smurf 1.06 gpl is released

Post by ThorstenOtto »

I think i got my archive that i posted in the other thread from here: ftp://kurobox.serveftp.net:3021/graph-tools/smurf/

That seems to be the very same archive TheNameOfTheGame posted above.

However, although that also claims to be the 1.06 GPL version, it seems to be a bit different from the sources that are hosted on freemint/smurf. It contains some modules, for which i could not find the source:

modules\edit\colrun.sem
modules\edit\displace.sem
modules\edit\scale.sem
modules\export\esm.sxm
modules\import\godpaint.sim
modules\import\jpegdspl.six
modules\import\jpegdspn.sim
modules\import\pixar.sim
modules\import\qdv.sim
modules\import\qfax.sim
modules\import\softimag.sim
modules\import\spu_spc.sim
modules\import\plugin\mrm.plg

There are also some modules that don't compile, because of missing resource files.

OTOH, there are also some sources for modules that are not present in the above archive.

And, as already mentioned, source for the demolib.lib is missing.

Does anybody know were to get those sources?
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Re: Smurf 1.06 gpl is released

Post by gstoll »

ThorstenOtto wrote: Tue Nov 01, 2022 7:59 am Does anybody know were to get those sources?
I must look, but I think if the are not presend I don't have them.

Some of the modules I copy form the original.
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