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This version of the assembler tutorial is made especially for UnderCover
Magascene. There are still some 2 sources to be made, watch for them in the
full version! Have fun!
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              !____________!/   !_!/        !_!/   !_!/     \_\>

             C....H....A....E....O....P....T....E....R....Y....X....
                                                                   :
                                                                   :
   ................p    R    E    S    E    N    T    s............:
   :
   :
   :..A   NEW   PART   IN   THE   SERIES   OF   ATARI   CODING   BOOKS....
                                                                         :
                                                                         :
                                                                         :
                 ......+--/\------/\--------/\-----/\-+......            :
   ...........:::::|||||MAKING OPTIMIZED ASSEMBLY CODE|||||:::::.........:
   :             ''''''+--\/------\/--------\/-----\/-+''''''
   :..[ EarX 1999 ]


            (..hey, I'm getting better at this stupid ASCII stuff..)

contacts:

EarX - Pieter van der Meer
Bereklauw 1
4102 KZ Culemborg
Holland
e-mail: earx@atari.org
        1028587@icim.fnt.hvu.nl (until july 2000)

Baggio - Robert Hogberg
Grind v 34
716 62  Norrtalje
Sweden
e-mail: baggio@canit.se

:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:[]:

INDEX:


Chapter 0...................................Assembler?
 - for every Atari
 - only for absolute beginners
 - useless for experienced coders
Chapter 1...................................Introduction
Chapter 2...................................Pixelpushing
 - for ST and Falcon
 - very nice for beginners
 - useless for experienced coders
Chapter 3...................................Coding sound
 - only for STe or better
 - nice for beginners
 - maybe of some use for experienced coders
Chapter 4...................................Making loops
 - for every Atari
 - very nice for beginners
 - useless for experienced coders
Chapter 5...................................Extreme looping
 - for ST and Falcon
 - beginners should read chapter 4 first
 - of use for experienced coders
Chapter 6...................................Real graphics
 - for ST and Falcon
 - beginners should read Chapter 1 first
 - of use for experienced coders
Chapter 7...................................Extreme optimising
 - for ST and Falcon
 - nothing for beginners
 - handy for experienced coders
Chapter 8...................................Structurising
 - for every Atari
 - of use for beginners
 - of use for experienced users
Chapter 9...................................Usefull stuff
 - for Falcon and ST
 - very nice for beginners
 - maybe of some use for experienced coders
Chapter 9...................................Usefull stuff
 - for every Atari
 - of use for beginners
 - might be of use to some experienced coders
Chapter 10..................................The future

<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-

Appendix A..................................Bits and bytes
Appendix B..................................680x0 instructions
Appendix C..................................Suggested reading
Appendix D..................................Essential tools

<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-


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